Showing posts with label The Last Trophy. Show all posts
Showing posts with label The Last Trophy. Show all posts

Wednesday, 6 April 2011

The Last Trophy - Quick Update.



So I've been collating together all the animation and work that's gone ahead so far, and been throwing it into the offline edit. AKA. The Block Through. (haw haw) The results are as above.

All the guys in the group are powering on, and it feels really good again to have all this work coming together, I'm currently waiting on Olly to send me scenes with Passes and Layers added in so I can start getting my render on. Animation is looking fantastic which we have Emma, Roy & Oddne to thank for that, through all the hard times and technical difficulties, we're all still here powering on through the Easter break in our own little corner of the room. (That's right, I said it. OUR OWN! haha nah I kid.) Matt. B, Matt. L and Simon have been texturing and conquering all the technical difficulties, and plastering the scenes with textures at the same time. Pete's Scripting has been a god send in sorting out our file management, and he's also been hitting up our effects with his genius. Olly Kingston-Winston has been in constant contact with me, A Master of Fire and Brimstone, he has brought the magic of light to our worlds, and for this we thank him, also being a great base for creating presets and shaders, it's safe to say that without his dedication and pure "Lightness", The Last Trophy would in no way look as good as it does, and without the pretties, we'd all be less stoked to get this finished. So Massive Kudos to him.

This is kind of an update for everyone really as I've just done on the groups blog as a lot of the guys have been so busy night and day, that blogging has just seemed a million miles away, which is where I come in, as my Mentor, (Hopefully) is none other than The Creative Assembly's Mark O'Connell. A PR and Marketing Manager who has recently just put out the fantastic Total War: Shogun II. (I'm sorry for being premature on that, it may not even happen yet) But I'm massively stoked for this, and from what I've seen, he seems like a really awesome guy, get across to his website at the link above and check out his achievements.

Anyway, to conclude, everyone's pushing it, the studio smells of sweat and fear, and that's just me!

Take Care Guys.

Tx

Wednesday, 5 January 2011

Reminder of Work to Do for External Forces.... Like the Sith.

Along with my Work for the The Last Trophy, The Musician & Barista I've now been asked to work on stuff for.

1. Jimmy @ Loading
- Poster for Retro Gaming Cafe with the theme of Portable. Bioshock & Fallout as Themes.
- In time for the end of the Month - Vintage Flea Market

2. Alisa @ BA(hons) Dancey Stuff Aka Choreography
- Shadow Puppet Animation. 3.00 mins to match Choreographed Sequence.

3. Rich Pearson @ UCF President Campaign
- Campaign Posters. Use of Head Mentor T-shirt. Allowed to go to town. Promote your mate!

EVERYONE SHOULD VOTE RICH PEARSON FOR UCF STUDENT PRESIDENT BTW!

Ps. Dear Tom,.... Try not to commit to too many things. Love Tom.

Saturday, 1 January 2011

The Deciding Year!

Down Time is OVER!

Hope everyone had a Merry Christmas and a Happy New Year, but it is now time to get back to work. If not slowly. Dissertation is underway, and I will be taking a few days in the studio next week as to break up my time spent sat in my room, watching through Ghibli Films and other Animated works to fuel my 8000 to 10000 words.

I'm heading into the Studio on Monday to start work on my Editorial Duties working on the Credits. (I know that sounds a bit forward seeing as we don't even have a film yet, but it's one less job out of the way!) There's a critical meeting to determine the forward planning of "The Last Trophy" and the fate of Bap on the 11th January. Thing's are still good and on track,.... to an extent. And it'll be nice to get people back into Jobs that they can enjoy and flourish in, and also get a bit more specialist toward their own Portfolios.

I've been looking around some more, and I think I could really get into the role of an Animation producer very quickly within' the Industry, even though at the moment, with this project, is what I see myself as, but alas. I am still a student. But to see yourself as what you aspire to be is really inspiring. I'd love to produce for Games, but it's an Industry I'm very passionate about, and I believe my Ideas and Ideals could get torn apart very easily. Wheras Animation, again another industry I'm passionate about, but it's something I find easier to take a step back from.

After 2010's Toy Story 3 and writing like a mad man about Studio Ghibli and Miyazaki's works. How could you NOT be passionate about Animation. They're all amazing pieces of work, and If I get to influence and work on anything like that and leave my mark on the world in the form of an animated work, that may feature in peoples DVD collections, My life will be more fruitful for it. So that's it. I'm headed for Associate Producer Jobs at Pixar! John Lasseter, You have carved the path for my future, with your fantastic CG works. It's great to read about Miyazaki's thoughts on Lasseter and Pixar as well. To see a man who works so amazingly traditionally embrace the works of others and rival it with beautiful works of his own in a very traditional manner. 2010 is leaving me more the Animation Producer, and 2011 will be the year I realize it. I know with "The Last Trophy" team and the other groups, I'm helping out with "The Musician" & "Barista" With the Talent behind those teams, I look to have a great Uni life to look back on.

On a lighter note.

Good Luck to Everyone in 2011. Best of Luck to EVERYONE on BA(hons) Digital Animation. It's wierd to think that 3 years are almost up and we'll be graduating this year, I really look forward to seeing what everyone goes on to do. Thanks for a 2010 full of learning and growing up, there's still a lot to go, but I have all the blank pages in the world to go forward.